Devlog 07: Hotfix
Tiny Auto Knights » Devlog
- Fixed crash when using the "Randomize" button in the deck menu
- Fixed slot count bug when killing and spawning characters in the shop
- Fixed bug with wrong health/attack shown after leveling up characters sometime
- Fixed idle animation for Toad Lvl 2
- Fixed Necromancer summoning a new Skeleton when a Skeleton died. This lead to infinite Skeletons until the Necromancer died.
Files
TinyAutoKnights_PlaytestWeb_2025-03-04.zip Play in browser
2 days ago
Tiny Auto Knights
Assemble a strong team to defeat your opponents in this epic auto battler
Status | In development |
Authors | Mumpitz Games, Stephan Wetzel, Tandaradei |
Genre | Strategy |
Tags | Automation, Cute, Dungeon Crawler, Management, Multiplayer, Roguelike, Roguelite, Singleplayer, Turn-based Strategy |
Languages | English |
More posts
- Devlog 06: Major Playtest Update4 days ago
- Devlog 05: New Playtest34 days ago
- Devlog 04: Steam68 days ago
- Devlog 03: Playtest96 days ago
- Devlog 02: A great overhaulAug 23, 2024
- Devlog 01: Post Game JamAug 07, 2024
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